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FOVE 0 was first demoed at TGS 2016, and at VRDC 2016 currently held in San Francisco the developer showed the final version of this innovative VR headset and announced the price. Those who can’t wait to put on this new headset can preorder FOVE 0 at the official site now. For those who are not quite familiar with eye tracking technology, read on to learn more.
FOVE 0 is the first VR headset to track the direction of a person’s gaze, changing focus on objects within a scene with a high level of precision, creating immersive and natural interactions with virtual worlds and characters. By focusing where a user is looking, FOVE is able to simulate greater depth of field and create a more natural image by blurring unfocused peripheral areas, all the while minimizing motion sickness by reducing the need for unnatural head movements.
Its visual UI allows users to navigate the user interface quickly and easily without using a mouse or controller. The headset weighs 520g, which is lighter than PSVR and Vive but heavier than Oculus and Gear VR. You can see all specs below.
Display: WQHD OLED (2560 x 1440)
Display frame rate: 70Hz
Field of view: 90° ~ 100°
Tracking sensor: Orientation tracking, Position tracking
Eye tracking sensor: 120fps infrared eye tracking system x2, less than 1° accuracy
Connections: HDMI 1.4 / USB 3.0 / USB 2.0
Accessories: Position tracking camera / Face cushion
*Product specs are subject to change without notice.
Minimum Hardware Requirements
Operating System: Windows 8.1 64-bit, Windows 10 64-bit
CPU: Intel Core i5-4590 or greater
GPU: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or greater
RAM: 8GB or greater
Interface: HDMI 1.4 / USB 3.0 / USB 2.0×2
Several games have been confirmed for FOVE 0. Project Falcon is an on-the-rails FPS where players get to manoeuvre and lock on to enemies using just their eyes. You can watch the gameplay below.
The other game is called Judgement. It’s an escape game with a story that not only progresses according to players’ conscious decisions, but also by elements that players’ subconsciously focus on during their play.